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Results for "Category: Miscellaneous"

C_Volume2 #81772
Generic Keyboard Handler

Ever needed to detect if the esc key or fkeys or any key to be detected? Well this program will convert chars to int and vise versa. Thus giving you the ability to detect keystrokes. Complete with a small tutorial on how to use this program to your advantage. Though not fancey it will hopefully suite your purposes. Thanks ~kc~

C_Volume2 #81778
Machine code commands

This is for programmers of all langauges.This will show you machine code commands so you can build your own assembler.This way saves so much space and speed you can make a exe less then 10 bytes

C_Volume2 #81782
Follow the white rabbit.

This is just a modification of the source code of the original author. I fixed it so it will look CLOSER to the 1st scene in the THE MATRIX movie, where NEO first appears. This demonstrates the use of DELAY() func... BEST RUN ON FULL SCREEN MODE... note for the author: forgive me for modifying ur code... wel i just corrected it!

C_Volume2 #81840
pLanet source code in the Sky with Diamonds

A simple 2D particle engine, not meant to simulate a star field, but just manipulate some particles using nested classes, and inheritance. Utilizing MasterLibrary2

C_Volume2 #81843
Code Example - Hello World without using the main function

This is kind of a neat little trick you can do using a classes constructor to have code execute before the main function.

C_Volume2 #81848
Master Assembly Script Alpha 2

I thought about trashing the old masasm and masinterp source, and starting over, and have decided to not do that until version 2. This is the second alpha of my scripting engine, and is still very far from completion. This alpha includes backslash escape character sequence, the ability to produce your own objects other then just jared.mve, code labels, and a jmp instruction for loop logic. Right now I am working on the virtual stack, and flag registers, for the cmp instruction so until thats complete we can only do forever loops. However alpha 3 will contain all the completed loop logic. This project still has a long way to go until it is completed I say atleast another month and a few thousand more lines. Any suggestions on language features you think I should add or things I should change are greatly appeciated.(I know Im working on the tokenized string rotuine :))..

C_Volume2 #81849
Colored Text for Console Applications

This is just a quick demonstation on how you can use the windows API to print colored text in your basic console application.

C_Volume2 #81850
A Beginner's Guide to Loops

This is a beginner's tutorial to learn how to use loops in C++. Every line is EXTENSIVELY commented why it is there and what it does. Please vote for me!

C_Volume2 #81858
Code Request - Using Pointers

My friend Joseph Harvey and I were talkin about pointers, so I made an example to express the concept.

C_Volume2 #81861
MasterX SDK - Snow Effect

I was bored today, so I decided to code a Snow Effect using MasterX SDK, inside of MasterLibrary2. Pretty good example for those of you who want to learn MasterX SDK.

C_Volume2 #81863
Create a C++DLL for use in VB and other languages

This article explains, with source, how to build a C++ DLL that exports functions that can be called from Visual Basic and other "C" DLL compatable programs.

C_Volume2 #81865
MasterX SDK Tutorial

A tutorial for beginers, for starting off with masterX SDK to create 2D video games.

C_Volume2 #81868
Knights Tour

Algorithm to demonstrate one of the interesting puzzles of chess. This program demonstrates the problem originaly puprosed by the mathmatician Euler. The puzzle is this, can the chess piece known as the knight move around a empty chess board and touch each of the 64 squares once and only once. This demonstrates a solution to this problem. Press the Space bar to move the knight, and press the enter key to return the board back to normal.

C_Volume2 #81879
C++ Homework Assignment

For Begginners!: A friend asked me to help him with his homework, so here is it. This program demonstrates the use of toupper(), isalpha(), how to pass variables across functions, how to read a string from keyboard, how to use a do/while loop, and other little things... Heavily commented, and explained! If you are new to C++, you should see this. All comments are appreciated! .. bye!

C_Volume2 #81899
An easy Tray Icon class

This class makes using a tray icon a breeze. I made an example window, with icon and colored text. The system tray icon is created with NOTIFYICONDATA and the events are handled by the window.

C_Volume2 #81903
Array Fun

All kinds of stuff to an array, including: Read file; print array; print stats (average, range, mode, median); add to the file (multiple nums); delete from file (one num); sorting (bubble sort / replacement sort / insertion sort / quick sort); find a number using binary search *** Please rate this code and include any suggestions ***

C_Volume2 #81909
Making a C++ dll for use in Visual Basic

This code shows how to make a DLL in C++, and use it in visual basic.

C_Volume2 #81918
MXI ( MasterX Interface) MasterX addon

using this addon pack for MasterX you can create your own windows inside your MasterX video game.

C_Volume2 #81923
Code Request - string replace

will replace a substrings within a string. made this for my friend. Watch out for the size of your character arrays so they have enough space for the replacements, so you dont get a buffer overflow.

C_Volume2 #81926
MasterString2

contains well over 3,000 lines of string algorithms, structures and classes. Contains backwards compatiblity with MasterString1 (if You want), as well as having all the important algorithms optomized and recoded for MasterString2. Uses operator overloading, namespaces, inheritance, polymorphisim, etc comes with a sample driver program, which uses each of the new recoded algorithms. Well worth a look at.

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