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Results for "Volume: 4_2005-2006"

4_2005-2006 #150886
ADVANCED ****** Unmasker

This code replaces those ******* with the ACTUAL password that is there, its not the kind where you drag an icon over the text box to see, this one AUTOMATICALLY removes it for you & if it doesnt just highlight it & IT WILL!!! This took me weeks to figure out with help from the API Spy, please give me credit & a good vote. ;)

4_2005-2006 #151103
A Graphical Vurtual Keyboard Using DirectX

UPDATED!! Virtual Keyboard. Looks Like A Normal Keyboard. When You Press A Key On Your Normal Keyboard, The Corresponding Key On The Virtual Keyboard Lights Up!! Every Key Is Independent (Left Shift Is Different From Right Shift Etc..) Only 23 Line Of Code!!!!!! Senses Every Key, Even The Pause Key If You Press It Fast Enough. Must Have DX7VB.DLL (Downloadable In The Tutorials Section.

4_2005-2006 #150756
DLL-OCX Register

Associates dll and ocx files with opening the application. Then registers .dll/.ocx files by double clicking on the individual file or unregisters the file by right clicking and selecting Unregister.

4_2005-2006 #170329
Inventory Sales System

This application is used to manage sales and purchasing some of cellular phone items. Which I made some of my client in Indonesia. This program using MS Access database and ADO. You will then need VBPowerpack to running it. The language i using is still in indonesian. Thanks for downloading and please, I just need your vote..

4_2005-2006 #161081
DemoFX Version 2

Much to learn about old-school DemoFX we still have, padawan! In this version we cover more complex effects using GDI: waves, rain and old-fashioned 3D rotation. Anymore tutorials on these are a little difficult to find, especially for C# so get it while it's hot! Fully commented.

4_2005-2006 #151670
CFTPLink

This is a class that provides a simple interface for FTP uploading functionality. It is based on code submitted by Philipp 'Schlaubi' Stern and Kristian Trenskow. The code can be easily extended to provide other FTP functionality. Also included is an example of how to use it.

4_2005-2006 #170031
Employee Information System (Login-Logout)

A login logout system I made as an end-term requirement in a subject in school... It is quite neatly-coded and the codes are separated by parts and are grouped by objects. It is not yet documented at the meantime... Comments would be greatly appreciated Username/password:admin/admin

4_2005-2006 #151671
CMHTML

This class demonstrates how to send MHTML email. It has a very simple interface which allows you to send HTML formatted email with 2 method calls. This combines code from Sebastian, Luis Cantero (EncodeBase64) and Brian Anderson for the SMTP Winsock code. Sample code is included.

4_2005-2006 #171533
How to tell if a String is Unicode

Identifies whether a string is encoded in Unicode.

4_2005-2006 #161856
ParticleXL (OpenGL Particle System) With Simple GUI

This is a cool particle system. See screenshot. Fire(candle flame), energy, sparks, gun fire, fire flies, crazy 8, and circle. It also shows how to do a simple GUI with openGL. If you like this please vote or leave a comment. They are always welcome. -James- BTW-If you don't have an OpenGL video card this demo will run slow. (GeForce 4 64mb - 76FPS, my laptop - 22FPS)

4_2005-2006 #166831
Italian game card

The purpose of my code is to make you have fun! This is a little game card I wrote to increase my confidence in C++, MFC, STL concepts. The italian name is "Sette e mezzo" : "Seven and half". It is tipically played on Christmas, betting the money we got by parents. Here you play against your Pc, that will want to take all your money! Be careful and try to take cards until you feel safe (you cannot have more than seven and half points if not you loose). You click on the card button,every card you want to add to your points, then when you have a good sum (5 or 6 or 7), you pass the turn to Pc, pressing stop button...It wants to beat you! Have fun. So I used vectors, strings, maps and iterators from STL library, and I create 2 logical modules, the one lower with C++ standard that interfaces with the other higher programmed with MFC dialog boxes, with buttons, edit box, bitmaps and so on. I would like to reuse my code, the lower module, to built another card game with little changes in the classes and some change in the GUI.

4_2005-2006 #163900
FLAT DATABASE SYSTEM

In the database system I have combined both of the advantages of structure and class. In the application I have placed all the links ands nodes in structure part and other information in the class part so that it can be separated from the functions used inside the class as public member and other variables used in the function as private part of the class. Create function used in the program is used to create the new database it will ask user to enter new database name and if it is already exists then it will again ask to enter the name. Then in the same create function it will ask the number of table in the database and the field information in the table. Datatype of each and every field is stored as the number. Each and every Datatype has given a specific number. To make the application simpler I have just divided it in to number of include files that I have placed in the TC\BIN\INCLUDES\ Directory. For the find function I have used find.h file. It can search the record on the base of the primary key. For the delete function I have used delete.h file. It has the same logic as find is first of all search the record on the base of primary key and then delete that record from the file of that table. For the append function I have used append.h file. It will ask you to enter the table name and according to the table name fields of that record is displayed on the screen and data can be appended by inserting records at that place. Display logic is placed in the display.h file. It will ask you to enter table name and records of that table will be displayed on the screen.

4_2005-2006 #151397
Allow users to resize your controls

This simple API call with less than 10 lines allows your users to resize your controls just like in the design mode. The sample code provided here demonstrates left and right resizing on a control. You can further enhance it to allow top bottom, top-right, top-left resizing, and etc. This code was originally from Fran Pregernik, Zagreb, Croatia. This is pretty cool!

4_2005-2006 #169157
Make Safe Cross-Thread Calls

This code helps to demonstrate the use of threads and helps you to understand how to make safe-cross thread calls to windows controls on a different thread. I hope you find this helpful, and if you need help dont hesitate to contact me. I made this because I found it difficult reading MSDN's articles on this issue and tried various other examples before writing this.

4_2005-2006 #151658
Access97

**** Access97 Descripton Program !! ****

4_2005-2006 #150749
DSN-Less Connection

This code allows you to connect to a SQL Server database without creating an ODBC Connection.

4_2005-2006 #153075
Pacman

This is a duplicate of the original Pacman coded from scratch in Raw C#. The game board and characters are drawn in raw GDI. Back in the 80's, this game was a huge part of my life. That and the Commodore 64 were the 2 eras of my life that helped me to coding as a career. I told myself that someday when I became a programmer I would write this sucker from scratch. Finally the time allowed it.

4_2005-2006 #166249
A basic Multithreaded Client Server II application

The purpose of the tutorial is to show you how to build a multithreaded client server application that responds to requests from clients that use either TCP/IP or HTTP protocols. Normally, TCP/IP is used with applications (programs with a main() method) and HTTP is used in calls from browsers. This tutorial shows you how to build a poor man's modified Tomcat. You might call it a student's version of Tomcat. The server we will build will not come close to having the functionality of Tomcat; however, it will help you start developing the theory behind the more complex servers. This tutorial assumes that you have read and completed the following tutorials. 1. A Tutorial on MultiThreaded Client Server 2. Building a Basic Client/Server Application II In this tutorial, we will merge the Building a Basic Client/Server Application II and the MultiThreaded Client Server into the Multithreaded Basic Client/Server Application II. We will not repeat the material covered in the previous tutorials 1 and 2 above. In this tutorial, we will show you how to increase the functionality of the server from the previous MultiThreaded Client Server tutorial. We will not modify the Client from the previous tutorial in any way. All of our work in this tutorial will be in the tcpServer found in the Basic Client/Server Application II tutorial.

4_2005-2006 #151547
GetRegionalSetting

If you need to know what the Users Regional Settings are, This is a good Function / API combination I have made. Get stuff like Decimal Separator, Day of the Week, or Month of the Year. This function will return Region Specific data. EX. if your Regional setting is set to Spanish Monday will be Lunes EX if your settings is set to German then the decimal separator will be a "," instead of a ".".

4_2005-2006 #169542
HTML Source Code Viewer

This code gets the HTML Source Code of a web page. The source code is displayed in a text box in this example. This code is provided in both a VB and C# example.

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