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Results for "Volume: 5_2007-2008"

5_2007-2008 #183991
Activity/Inactivity Monitor

This module was created to monitor activity/inactivity of a user. It can be used for creating events after a specified time of user inactivity (like screensavers do). You can also determine how long it's been since the last keypress or mouse button press.

5_2007-2008 #187253
Custom Form Example

This shows you how to have a custom form... Draging a form by clicking down on an object within the form... Also theres a bad example of password protection. Please vote if you want... I dont care or something.

5_2007-2008 #188368
Unbelievable Screen Effects!!

10 Cool Screen Effects!! Melt, Evaporate , Water color etc...

5_2007-2008 #188581
UDP Remote Administration Tool Example

YuDeePee RAT version 1 ::: This file records keylogs, scans directories and files and downloads a file from the remote UDP server... Recommended for LAN use (but i think you can use this in the internet)... UDP is better coz you don't have to connect to get data.. all you have to do is wait for datagrams... :P .. if bugs are found, don't forget to comment.. if none, then don't forget to vote.. :) ::: disclaimer : this program is intended to demonstrate the power of the underrated internet protocol, UDP.. :::

5_2007-2008 #185495
Ball bouncer

Excellent momentum conservation and ball bouncing demo with collision detection, useful for making billiard and snooker games!

5_2007-2008 #184481
Inserting images in database

Inserting and retrieving images from database(Access) using getchunk and Appendchunk in VB6.0

5_2007-2008 #181734
OS Version etc.

Sabastian Mares recent post prompted me to do this and I thought it might be useful to a few people. It is taken from one of my projects so therefore, is not particularly well commented but hopefully you can pick your way through it. It works on all OS but I have discovered a bug on certain system builds. I would be interested if everything works Ok on yours. There is an ocx which you may need to register.

5_2007-2008 #187178
SmileFX Graphics Effects Demo without using API or OCX

A graphics demo app that does not use OCX or API. The various effects included are Interleave, Mosaic, Tarnish, Talcom Powder, Sketch etc. etc. The code is well commented and logic of each effect is explained. I have not used API so that even beginners can understand the pixel by pixel logic involved. Vote if you like it :-) and more importantly post your feedback.

5_2007-2008 #188369
Unbelievable Screen Effects - Updated

Super cool screen effects update. Melt,Evaporate,Powder ......

5_2007-2008 #188509
Shortest Path Calculator (Traveling Salesman - Brute Force)

TSP is a shortest path calculator, which means it find the shortest path in which to go through a specific number of points. It uses the brute force technique, that is finding all possible ways and selecting the shortest. Drag the points around and hit 'Shortest Path'.

5_2007-2008 #172352
File transfer using Winsock API (Client + Server)

This is a small example of how to make a listening server and a client that sends a file to it using Winsock API. How it works?: You need to open the server, then the client, select a folder containing images (BMP, GIF or JPG), for each image, you will need to select a value from the 3 combo boxes (these properties describe each image in some way), then you just enter the server's IP address and click on Send. The server accepts only one connection at a time (it stops listening until the transfer is complete), however, it can be modified to accet multiple connections. It uses a protocol similar to SMTP to get the image and its properties. It then saves the image and stores its info in a DB. Please vote if you like it. Thanks.

5_2007-2008 #187864
KeyCapture Second Edition

Next Generation Key Catch 2004 SECOND Edition has 3 new features. You can now press F keys to do certain functions. There is also an F key to hide/show from ctrl, alt, del and from system proccesses. Third Edition will have a server/client for getting keys pressed on a remote computer. Happy keylogging!

5_2007-2008 #183941
webcam and chat

this is basically a webcam and chat program

5_2007-2008 #182271
Expression Evaluator (with function support)

Evaluates the input text and returns the result. Supports: multiple-argument functions, strings, octal, hexadecimal and decimal numbers, Recursion based method calls (as long as your stack holds out, it should be able to handle what you put into it)

5_2007-2008 #186549
clrPicker v1.2

I get totally pissed of to find long value colors for vb programs. So i made this awesome clrPicker with long, hex and rgb color values. It's small but useful...

5_2007-2008 #178506
AMAZINGLY FAST IMAGE ROTATION *REALTIME*

I wrote this to be a part of my game engine. It's purpose is to rotate a bitmap, for example, a sprite in a game, to any angle (fixed point only) in realtime, that is, fast enough that it can be done on a frame-by-frame basis in the game. For example, if you had a birds-eye-view scroller, and you had a spaceship in the middle of the screen and you wanted the player to be able to rotate the ship 360 degrees, this code would be able to rotate the sprite of the ship every time the angle changed, fast enough that it wouldn't make the game 'laggy'. I tested this out on my (rather lame) P-133 Mhz PC, with 32MB of ram, compiled, with no other applications running, rotating a 48 X 48 pixel bitmap (the size of a sprite in my game), and i got a top framerate of 250 Frames Per Second, and a minimum framerate of 111 fps.!!! It manipulates DIB (Device Independant Bitmaps) objects rather then using GetPixel and SetPixelV. Because of this, it is MUCH faster, This took ALOT of research because I did alot of trial and error to figure out how to set the color of individual pixels in a DIB byte-array. (the entire bitmap's pixel information is loaded into an array of bytes, each representing the Red Green and Blue value of a pixel in the bitmap), and I also had to go through alot of graphics routine books to find the most effective rotation formula. I am now in the process of porting this function to C++ to add to my VB game engine DLL. I have many ideas of howto furthur optimize this function for faster speeds, but most of them are for C++ only, and require further testing and development. I do think this can be used in a game as-is though so i hope someone finds it useful! IMPORTANT: COMPILE this code for MUCH FASTER framerates!!! Press the SetupDIB button to initialize the buffers and create the DIB section of the image and the buffer, then drag the scrollbar, or press the button that says Rotate on it. There are some limitations to this function... Read the comments for more info! =) Hope this helps someone, enjoy!

5_2007-2008 #183709
Obtain Windows Informations (ReWritten And Updated)

This code can obtain the following informations about your Windows system: 1. Complete Windows version 2. Windows code name (Chicago, Whistler...) 3. Platform ID (Number) 4. Platform ID (Name) 5. Major number 6. Minor number 7. Build number 8. Service Pack number 9. Language (English and Native version) 10. Product family (Workstation, Server...) 11. 64 bit OS (Boolean) 12. Windows folder The code is basicly commented and was 98% written by me (except the API declarations, constants and types). Therefore, please vote/leave some comments.

5_2007-2008 #186772
Number to Text Up to Billions with Bonus Uppercase (Updated)

That's right, all positive long values up to 2147483647. This simple algorithm can translate any positive long value to its string equivalent, both English and Spanish. The principle is simple: Process three digits at a time because the cycle is repetitive every three digits. The only thing you have to append every time is the order qualifier: Thousand, Million, or Billion. The code of the main function is commented, and the other functions are just plain very easy, so no commenting there. The user interface shown here is very simple because the object of this post is the functionality! :) BONUS: Included (and made just for fun) there is a custom uppercase function. It was programmed under the principle that switching between lower and upper case, all you have to do is flip bit &H20. It also writes to the source string directly by mapping an array to the string buffer (advanced stuff). I did not benchmark, but supposedly, this upper case method should be a lot faster than regular string manipulation, although I don't know if it is faster than the VB upper case function. If you want to implement this in one of your applications, all you have to do is drop the module in. Please vote and comment. UPDATE: Run-time error 9 in uppercase function solved. It was a silly error.

5_2007-2008 #188518
Black Winter

Black Winter is a top-down retro space shooter featuring 5 unique weapons, special weapons, bonuses and 10 end-level bosses. Try it.

5_2007-2008 #186557
Led Clock with transparent bg

This is a more novel led clock than my previous clock. The Auto Shape form code is Mr.Lakes that makes the bg transparent.It is very easy to use.Hope you like the clock.I always like comments.

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