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Results for "Category: Custom Controls/ Forms/ Menus"

C_Volume2 #77546
Space Images in Background

Evenly spaces an image as many times as will fit on a form

C_Volume2 #77550
Multimedia Rollover Menu

This code shows how to create a multimedia type rollover menu that changes text and graphics on the form. This uses a rect function to recognize the rollover hotspots. (A MUST SEE)

C_Volume2 #77561
Grid Hierarcical

Source code of a Control, subclassing the MSFlexGrid, to create a Hierarcical Grid (like Treeview). But, as in a MSFlexGrid, you can set individual fonts, colors, even pictures on any cell.

C_Volume2 #77564
FAST Capture Screen, Using BitBlt.

Captures Screen as fast as it is possible, I myself have used that old method of sending a PrntScreen Key deal, but this is HOT, it just uses Bitblt... Might come in handy for that guy who is making BOS or whatever its called. Capturing the screen though any other method is only doomed to be slower :)

C_Volume2 #77567
Mike's Picture Commands

This includes the source code Loading a picture, Rotating a Picture 45 Degrees, Flipping a Picture Horizontally, Flipping a Picture Vertically and Saving it After! Very usefull if your working on your own picture program. I made a nice layout for this and Commented everything. Please, I worked hard on this for yous So check it out then Rate it.... Questions/Comments: AIM: Mike3dd

C_Volume2 #77570
StartMenu

This is an enhanced Start menu from the BoS project. I pulled out the explorer functionality and made it standalone. New features include: more natural response to mouse rollover, you can set the font, font size and height of the items, the menu gets the real text width and height at runtime so it can adapt to any font, font size or style. Item spacing can be adjusted by adjusting picItem(0) text and icons are centered vertically at run time. Must See. Thanks to Brian for his COOL BoS. I feel this functionality with its enhancements can be really useful in your projects.

C_Volume2 #77571
Auto Resize Controls in with Form Resize

When your form is resized, some of the controls contained there will be clipped (partially seen). This code tries to eliminate that by resizing all the controls in relation to the forms resized extent. The main routine will just have to be added at the FORM_RESIZE. Also supports MDI Forms. Enjoy!

C_Volume2 #77578
Mike's Animation Example

This is an great example of how to use BitBlt to make a simple Animation either for a game or for a application. Every line commented in this and I tell you exactly what's going on. So check it out, the Screen Shot pretty much Explains it all...

C_Volume2 #77579
Beginners** Move-form no caption and make your own custom titlebar

this coding simply is for beginners and allows you to move your form without a titlebar, or with you own custom titlebar!!!

C_Volume2 #77589
On-Line Help Browser

Gives your users the look and feel of a help window. I use this method because I love Visual Basic, but with the run-time libraries required, the application download is large enough without adding help files to it. This way, I can store my help files on-line. This is also handy because I can update the help documentation without the user having to download any updates or patches!

C_Volume2 #77590
Write 3D Text on Form/Picture

A small sub for 3D Text on a Form or Picture box. You can define the depth of the Text, the color, the font and the fontsize.

C_Volume2 #77592
Quick Image Viewer 1.1 w/skins

This is a total remake of the last Image Viewer I made. It still views JPG, GIF, BMP, ICO, CUR image files. Besides showing image files, it can also act as an example of how to put skins into your program(s). Please vote!

C_Volume2 #77595
Docking

This code shows you how to do docking or snapping (however you may like to call it). It has two docking styles -- one is with a timer and the other one is just a normal one. You can dock one form with the other, and you can also dock, any of the forms, with the screen ends.

C_Volume2 #77599
how to make a AboutBox.

Look out, this is a really professional AboutBox. Really USEABLE !!! including all formatings like version and Application Title.

C_Volume2 #77602
Animated Gif in VB6

Create a smooth animated gif pic inside your Visual Basic application. Works very well with a minimum of code. Enjoy! Please leave me some feed back.

C_Volume2 #77603
Animating Forms

It animates the window in three styles (from which you can choose) when the form is moved anywhere. (I was just playing when I got this.)

C_Volume2 #77607
another progress bar

This Code is a customized ProgressBar (like the ProgressBar which comes along with the common controls). You can change the blocks appareance using the images of the ocx resource, or load one from a file (jpg, bmp, gif, etc).

C_Volume2 #77609
Hotspots and Custom Buttons

Hotspots part1. (Basic Hotspots) This program will show new users of Visual Basic how to create hotspots and custom buttons using the image control. See how variable arrays can be used to switch graphics on a single image control. See how you can use control arrays with different graphics. Use a shape control to identify the screen location for your hotspots. You will see how to make custom buttons using graphics and the image control. And finally, you will see the underlying thought process on how an "Interactive Multimedia" program is built in VB. As always, your comments and votes keep these examples coming. Please take a minute to tell me what you think.

C_Volume2 #77611
NetscapeDialogs - YOU MUST SEE IT !!!

Welcome to this new activex control. NetscapeDialogs provides the new Messagebox and buttons of the Netscape 6 Browser Technology. FULL SOURCE CODE, BUT ALPHA PREVIEW !!!! Including the graphics and the new msgbox-icons ! Copyright (c) 2000 Netscape , http://www.netscape.com ActiveX Control, Copyright (c) 2000 Andreas Schwarz, http://www.futureprojects.de

C_Volume2 #77614
Commondialog without OCX

Do you want an open dialog in your program ? Then you dont want to add an OCX to it. This code includes one form and one module. You dont have to include any OCX's to your program with this code.

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